How two interactivive games help Agile coach Portia Tung explain theory, principles and common pitfalls, from defining project goals to removing constraints.
Ask any teacher — songs and games are the single best way for kids to learn everything from their ABCs to taking turns. Why not apply the same concept to adults?
Portia Tung, chief strategy officer and principle Agile Coach at emergen Corporation, has asked herself the same question. And the answer comes in the form of interactive games she leads. The idea is to let fun and experiential learning explain Agile theory, principles and common pitfalls, from defining project goals to removing constraints.
The interactivity increases the "stickiness of the information transmitted so that participants can begin to apply their knowledge and make tangible improvements the moment they return to work," Tung says, taking a break from Agile 2009 in Chicago, where she presented two games, Bottleneck and Business Value, with designer and fellow Agile coach Pascal Van Cauwenberghe.
The Bottleneck game, for one, introduces players to the Theory of Constraints and follows the theory's five focusing steps and helps relate them back to their organization back home: