Spin-Free Velocity
Velocity measures an agile team’s ability to execute, but it often gets misinterpreted or manipulated, which leads to hopeful hunches or downright bad decisions. Because a team's most recent sprint is most indicative of future performance, there's a way to calculate velocity that generates estimates you can use with confidence.
In autumn, business dialog in the United States is filled with football metaphors. Don’t be a Monday-morning quarterback … It’s a game of inches … When in doubt, punt … You’re only as good as your last game ... and several attributed to Vince Lombardi, including, “We didn't lose the game; we just ran out of time.”
While musing over the applicability of these, and others, to agile teams, I kept coming back to this one: "You're only as good as your last game."
In football, every team has a bad game every once in a while. The team plays flat or fails to execute crisply. That one bad game shouldn't discount all that the team has accomplished up to that point. At the same time, though, a team’s most recent performance is probably a better sign of how they will play next week than, say, a game played in week one, when the team was still learning to work together.
The same holds true for an agile team. Though each team will have a bad sprint from time to time,
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