The Final Project World Collectable Card. Nr 16.
Categories:
collectable cards
Categories: collectable cards
Last year I created a poster about projects: Your Big Adventure. I started to make cards about different things you do in projects. There are a total of 16 that together make a map. To have something to talk about. This is the final card, number 16. It is basically the "title card" that explains the layout of the overall map, how to read the story.
The map consists of two "worlds" separated by water. The more permanent "organizational world" that is about everything before and after the project, and the temporary "project world". You read the sequence clock wise.
This is the basic shape of a hero's journey. When I talk about storytelling in projects, I get a little help from movies. The Matrix, Star Wars, The Big Lebowski, Juno. What they have in common is that they all follow a universal structure called "The Hero's Journey". Or "monomyth". I talked about it in detail here. It is also the basis for The Project Story Cycle… The project is represented by a circular arrow and is divided in half with a horizontal line. The idea behind it is the following:
I hope you enjoy this as much as I did creating them! Click here to see all the cards.
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Old School Teams Stick Together
Categories:
old school
Categories: old school
Bas de Baar is a Dutch cartoonist. Documenting a world in transition. |
Saving The Planet
Categories:
old school
Categories: old school
Perhaps you know this feeling ... :)
This cartoon is available as signed print. Or , if you like, you can follow me on Facebook for more cartoons :) |
What Makes A Culture A “Project Culture”?
What makes a culture a “project culture”? I wonder why I haven’t raised this question sooner. Hmmm. Here is my shot at it. A “culture” is about the shared notion of “how we do things around here”, shared values, assumptions and beliefs.
So. A “project culture” is about the shared notion of “how we do things around here in the project”. A “project culture” provides direction to the essential conversations around projects. About the goals, the roles, what people have done before, the trip itself, the way interaction with the stakeholders is done, how we know how far we are. What fascinates me is how a project culture comes into existence? How can you bootstrap a project culture? How can you facilitate these essential conversations without freaking people out? Currently, I believe there are three steps to bootstrapping a culture.
1. Setting the agenda. In this presentation I describe all three steps with examples. The presentation starts with an introduction to the concepts around culture. You can view the presentation below, or follow this link to Youtube.
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Plan B. Another Path For Problem Solving And Innovation.
Last year I was part of a fun group of 8 that participated in “Plan B The Journey” as hosted by Daphne Depassé. “Plan B is just what it says. It’s another path. For problem solving and innovation.” And from October until December I experienced it’s simple and awesome power during this extensive course. I drew this map as an overview of Plan B. Plan B consists of 6+1 roles and 6+1 phases. And at the bottom of the map is Daphne’s story surrounding Plan B. I really encourage you to browse around the website or read the post I wrote a earlier about 2 of the 6+1 roles: “The Set Designer And The Storyteller.“ |