Business Justification Techniques in Scrum
| All projects are usually required to undertake a business justification process, and Scrum is not an exception. This practice is essential because it helps the business understand its options pertaining to change initiatives, new products or services and providing justification for undertaking a new project. The business justification process is also an enabler for the Product Owner to start the creation of the Prioritized Product Backlog for meeting the expectations of executives and shareholders. The Importance of Business Justification It is important to conduct the business justification process because the reasons why a project should be undertaken must be clear and factual. The justification for the project must be established prior to approval. It must be demonstrated that the project is viable and the justification process is the driver for all project evaluations. A business should never expend large amounts of funding at the beginning stage or for the project continued until the justification process has been conducted. To be clear, the business justification process should be implemented on a continuous basis; at the beginning, at established intervals throughout the project lifecycle and whenever a risk or issue presents itself. Table 1 outlines the factors that drive the business justification process.
Table 1: Business Justification Factors The Business Justification Process This justification process commences prior to the initiation of a project and is consistently validated throughout the lifecycle. Business justification is determined by means of the following three steps:
Business Justification Contributors The Product Owner is held being accountable for directing the activities that substantiate and keep track of business value for their assigned projects, programs or portfolios. In addition to the Product Owner, there are additional parties that provide contributions to the fulfillment of business justification activities such as:
Business Justification Calculations There are many tools that can be used to evaluate and review projects during the business justification process. We focus our discussion on calculating the Project Value Estimation. Expected business value can be estimated using several methods such as Return on Investment (ROI), Net Present Value (NPV) and the Internal Rate of Return (IRR). Following is a synopsis of these three methods.
Keywords: justification, scrum, business
References: Investopedia. (n.d.). Payback Rule. Retrieved from http://www.investopedia.com/walkthrough/corporate-finance/4/npv-irr/payback-rule.aspx
SCRUMstudy. (2016). A Guide to the Scrum Body of Knowledge (SBOKTM Guide.), 3rd Edition |
Business Justification Techniques in Scrum
| All projects are usually required to undertake a business justification process, and Scrum is not an exception. This practice is essential because it helps the business understand its options pertaining to change initiatives, new products or services and providing justification for undertaking a new project. The business justification process is also an enabler for the Product Owner to start the creation of the Prioritized Product Backlog for meeting the expectations of executives and shareholders. The Importance of Business Justification It is important to conduct the business justification process because the reasons why a project should be undertaken must be clear and factual. The justification for the project must be established prior to approval. It must be demonstrated that the project is viable and the justification process is the driver for all project evaluations. A business should never expend large amounts of funding at the beginning stage or for the project continued until the justification process has been conducted. To be clear, the business justification process should be implemented on a continuous basis; at the beginning, at established intervals throughout the project lifecycle and whenever a risk or issue presents itself. Table 1 outlines the factors that drive the business justification process.
Table 1: Business Justification Factors The Business Justification Process This justification process commences prior to the initiation of a project and is consistently validated throughout the lifecycle. Business justification is determined by means of the following three steps:
Business Justification Contributors The Product Owner is held being accountable for directing the activities that substantiate and keep track of business value for their assigned projects, programs or portfolios. In addition to the Product Owner, there are additional parties that provide contributions to the fulfillment of business justification activities such as:
Business Justification Calculations There are many tools that can be used to evaluate and review projects during the business justification process. We focus our discussion on calculating the Project Value Estimation. Expected business value can be estimated using several methods such as Return on Investment (ROI), Net Present Value (NPV) and the Internal Rate of Return (IRR). Following is a synopsis of these three methods.
Keywords: justification, scrum, business
References: Investopedia. (n.d.). Payback Rule. Retrieved from http://www.investopedia.com/walkthrough/corporate-finance/4/npv-irr/payback-rule.aspx
SCRUMstudy. (2016). A Guide to the Scrum Body of Knowledge (SBOKTM Guide.), 3rd Edition |
Agile Planning Essentials
| Agile Planning involves quantifying the pace that a team can develop user stories into working software. The team’s velocity is the measurement of its throughput which is used to establish expectations regarding future delivery dates. To establish delivery dates, we examine the total amount of work for the project and divide it by the established team velocity. We then gauge how many iterations are needed to deliver the entire project. For example, if we have 100 story points to complete the project and the team’s velocity is estimated at 15 points per iteration, we calculate the number of iterations needed as follows:
As the team begins the Sprints, there are two things that can occur.
Release Planning Release Planning involves a commitment to plan the delivery of a product increment of value. The Scrum team is responsible for planning the releases. Table 1 describes the responsibility of the team during this ceremony.
Table 1. Release Planning Roles and Responsibilities What Happens Before the Release Meeting? Prior to the start of the Release Planning meeting, the Product Owner needs to ensure that the Product Backlog has been prioritized. The Scrum Team should provide input about capabilities, velocity and any technical impacts. The vision statement, market and business objectives should be established. The Product Owner, if applicable, needs to announce whether new product backlog items will be needed. Release Planning Data and Output In terms of needed data for the Release Planning meeting, data from previous Sprints and releases would be beneficial. Stakeholders typically, but not always, provide feedback about the product, market conditions and proposed deadlines. Also useful are Action Plans and goals from previous releases and retrospectives. There may be additional items and unresolved defects that should be revisited. The team should be on hand to discuss the relevant development and architectural information. In addition, the team’s estimated velocity based on previous iterations should be considered as well as input from other technical team and subject matter experts to properly manage dependencies. The output from Release Planning includes but is not limited to the following:
The Sprint Planning Every Sprint starts with a Sprint Planning meeting. All team members should be present because this is the chance to determine how much work can be completed in the upcoming Sprint. The Guide to the Scrum Body of Knowledge (SBOK Guide) suggests that a one-month Sprint Planning Meeting has two parts and is time-boxed to eight hours:
The User Stories are estimated, approved and committed. Each Scrum Team members participate in an estimation of the tasks using common techniques such as Planning Poker. In the case of where the estimating is lengthy, it would mean that the team was not totally prepared to start the Sprint. Effort Estimation is used to select the tasks that are needed to complete the work. The Sprint Backlog is created as well as the establishment of the Burndown Chart and the team commitment is made verbally. There are two events that should not occur during a Sprint Planning meeting:
Iterations Length According to the rules of Scrum, the length of an iteration should not be longer than four weeks. The length of the Sprint is the determining reason as to how fast the Scrum team can inspect and adapt to fluctuating situations and continuing to learn. By having a maximum length for the Sprint, the Scrum Team is practically guaranteed a minimum benefit. If a Sprint is longer than four weeks, the benefits of Scrum are lessened. Risks have the potential to be increased because of short-term planning, adapting to change, the development of the team, detection of errors and the timing of business opportunities. Task Estimates to Story Points Story Points represent a high-level estimation of complexity that is used prior to Sprint Planning. Story Points and velocity are relative measures that provide agreed upon guidelines about the user stories that will be committed in the iterations. On the other hand, task estimates based on hours are very low-level estimates that are used to represent the specific effort in hours that will be required to complete the User Stories during a Sprint. Tasks estimates should be as accurate as possible whereas Story Points are never expected to be exact. Since story points and task hours are used for very different purposes for different situations, the attempt to make a correlation between the two is not recommended. Figure 1 outlines when to use Story Points and Task Hours.
Figure 1. Story Points and Task Hours References: Agile Advice by Berteig. (2013). The Rules of Scrum: Every Sprint is Four Weeks or Less in Duration. Retrieved from http://www.agileadvice.com/2013/05/16/scrumxplean/the-rules-of-scrum-every-sprint-is-four-weeks-or-less-in-duration/ Agile in a Nutshell. (2016). (n.d.). Planning. The Fine Art of Expectation Setting. Retrieved from http://www.agilenutshell.com/planning CA Technologies. (2017). Release Planning. Retrieved from https://help.rallydev.com/release-planning Scrum Alliance. (2012). Story Points Versus Task Hours. Retrieved from https://www.scrumalliance.org/community/articles/2012/august/story-points-versus-task-hours SCRUMstudy. (2016). A Guide to the Scrum Body of Knowledge (SBOKTM Guide.), 3rd Edition SCRUMstudy. (2017). What Happens at a Sprint Planning Meeting? Retrieved from https://www.scrumstudy.com/blog/what-happens-at-a-sprint-planning-meeting/ |




