Project Management

Time to Get In The Game

From the Eye on the Workforce Blog
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Workforce management is a key part of project success, but project managers often find it difficult to get trustworthy information on what really works. From interpersonal interactions to big workforce issues we'll look the latest research and proven techniques to find the most effective solutions for your projects.

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There’s a lot more fun in our future if the Entertainment Software Association is correct. Their study says that
  • 70% of major employers utilize interactive software and games to train employees
  • 75% of businesses and non-profits already offering video game-based training plan to expand that training in the near future
  • 78% of organizations not utilizing this technology today are likely to offer it in the next five years
 So is training finally going to be fun? Maybe. One of the top uses for this type of training is for compliance training. Compliance training? That subject can really suck the fun out of any game.
 
Whatever training is onscreen, when the user gets to role-play, interact and make decisions like those that are made in real life, it’s then you have effective training. Gaming technology can provide this engaging capability - finally. Add to that the ability to capture completion data, and you have a package that large and medium-sized companies cannot ignore. Check out these reasons respondents said are the biggest advantages:
  • a reduction in costs
  • more efficient and faster training
  • the ability to apply consistent training across all parts of an organization
  • the ease of measuring employee participation
  • better information retention.
 
Are you still forcing workers to suffer through boring training? Your options are better than ever.

Posted on: July 28, 2008 10:33 PM | Permalink

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