The Creepy Scope
From the Scrumptious Blog
by Sante Delle-Vergini, PhD
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We are all familiar with scope creep and how if left unchecked it can consume a project pretty rapidly. Depending at what stage of the project we are in when the scope starts to get out of hand, our risk contingencies and planned responses may be too little too late.
In the Scrum world, a major source of scope creep are the items that find their way into the Sprint Backlog and sometimes bypass the Product Backlog refinement process altogether.
Here are three ways the dreaded creepy scope can make their way into the Sprint Backlog and threaten the stability of the Scrum adoption within an organization:
1. Sprint Hijacker
In most organizations there are some very influential stakeholders or customers that don't mind bypassing protocol to get what they want. In fact, it is partly why they are so successful. These individuals want their feature included in the current Sprint and jumping the queue in order to do that is just collateral damage.
Some team members may even develop a rapport with the Sprint hijacker and let some features in, making it more a case of Stokholm Sydnrome than positive feelings toward the hijacker. In these circumstances, both the Product Owner and the Scrum Master need to step in.
The Product Owner needs to consult with the stakeholder to ensure that any requests for "urgent" features find their way into the Product Backlog, and then refined and prioritized along with all the other items. The Scrum Master must shield the development team from any external distractions which reduce their performance or jeopardize the Sprint Goal. The Sprint Hijacker is one of these external distractions.
2. The Boy who cried Wolf
If the Product Owner is not on his/her game, or they are less than honest, they may create an oversupply of Must Have's that should be Should Have's, Should Have's that should be Could Have's, and Could Have's that should be Won't Have's to enter the Product Backlog.
Incorrect prioritization gives a false impression that some features are more important than they really are. When the Product Owner allows this to happen, the Development Team soon gets wind of the boy who cried wolf and this can cause them to lose trust in the prioritization process and the Product Owner. The Development Team may then compensate by adjusting their estimates, or worse still, treat a feature as anything less than a Must Have.
If this is done enough times, the product becomes a very different beast. The key here is to ensure honesty, integrity and transparency in the Product Backlog refinement and prioritization process.
3. GPDoD
I had to fit an acronym in somewhere. GPDoD is my acronym for Gold Plating the Definition of Done. Oh yes it happens. The Definition of Done (DoD) within a Scrum Team is a "shared understanding of what it means for work to be complete, to ensure transparency". As the project progresses, the DoD can change, become more detailed, and require more steps. It is basically a checklist to ensure that everything the team said would be done, is done, and the feature/increment is potentially shippable.
But that's when everything goes right. It can also go terribly wrong. Most of us know what gold plating is. While this is a term we normally associate with waterfall projects, they can still infect Scrum projects even with a rock-solid DoD.
Gold plating can happen through a number of ways: a relationship with a customer or stakeholder that includes some bells and whistles that are not required, an enthusiastic developer who just wants to increase customer satisfaction, misunderstanding of the customer's requirements, miscommunication with the Product Owner, and the list goes on.
This phenomenon is not only limited to the features we and the customer see. Gold plating can also manifest itself down at the code level where da Vinci developers want to tweak the code beyond what is required to meet the DoD, simply because it is aesthetically pleasing to their idea of good code writing.
* * *
If you are concerned that the creepy scope may visit your Scrum neighborhood, my advice is to grab a large poster and pin it on the wall with large block letters quoting:
"Done means Done. Not Done and then Some!"
References
Schwaber, K. and Sutherland, J. (2017) The Scrum Guide. Available from: www.scrumguides.org
Thank you for your interest in the Scrumptious blog. If you have any ideas for Scrum topics, please message me here. Until next time, remember, projects can be Scrumptious!

Posted on: February 20, 2018 06:22 AM |
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Comments (18)
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I have a lot of bad experience with scope creeping and how damaging can be... I agree with you. I think a lot of junior PM have no idea how important that is.
Excellent article and thanks for sharing
Good article Sante.
I have seen a project terminated due to scope creep. Very ugly situation. The PM did not know how to say "No".
It was an application replacement that had so many customizations. The Software Vendor said the project is out of control with so many customizations that would make future releases of the application very hard to maintain.
Great article Sante! Agile incorrectly practiced can sometimes look like a scope "random walk to nowhere"...
Thanks for sharing, very good article
Anish Abraham
Privacy Program Manager| University of Washington
Auburn, Wa, United States
I agree that sprint backlog is impacted by creepy scope ,defects and urgent stack holder requests etc.
Good article, Sante and thanks for sharing.
Diana Onuma
Chief of Engineering at CUMBRA SA| CUMBRA SA
Lima, Peru
It is very important to prioritize the client´s requirements and to make sure that the team has a clear understanding of the DoD.
Thank you for the article!
Thank you Kevin, Drake, Kiron, Eduin, Anish and Diana.
Kevin, agreed. Junior PM's need coaching with scope creep issues, although the problem extends to senior project managers also, even if less so. The advantage with Agile and Scrum teams is that they have more options to fight scope creep, unlike waterfall where the responsibility pretty much rests with the PM.
Drake, that situation is common unfortunately. In the Scrum world, I guess that would equate to the Product Owner who can't say no to stakeholders, or the development team who can't say no to the PO or stakeholder/customer.
Kiron, agreed. It looks like a good case for mentoring ;-)
Anish, sometimes those "defects" are disguised feature additions, or feature modifications.
Diana, yes the DoD is what the team must follow, nothing more and nothing less.
Rami Kaibni
Community Champion
Senior Projects Manager | Field & Marten Associates
New Westminster, British Columbia, Canada
Great Article Sante - You are absolutely right with every scenario you gave. Cheers !
Thanks Rami. I thought of some others, but I like to keep it short and sweet.
Rami Kaibni
Community Champion
Senior Projects Manager | Field & Marten Associates
New Westminster, British Columbia, Canada
Great article, Sante. Really brings to the forefront the importance of a strong, aware, and motivated Product Owner.
One thing I do marginally differently is to retitle the MUSCOW. The Boy who cried Wolf - as you have so elegantly termed it - is a phenomenon that happens extremely often in projects for external organisations. Everything gets lumped into "Must-have" and the subsequent ranking is completely skewed.
I use a ROYG labeling system instead.
Red requirements are those that do not have any workarounds. No exceptions.
Orange requirements have workarounds - but these tend to lead to substantial loss in time or control.
Yellow requirements have workarounds as well - this time with minimal or no loss in time or control.
Green requirements are nice-to-have features and functionalities that will not be missed if not designed.
This makes it an objective process where Product Owners can be questioned if everything lumps up in Red. It takes focus away from the literal English meaning of the phrase, "feature I must have", and brings it to the Agile meaning of the same phrase.
Thanks Karan, I agree. Yes everyone wants Must Have's. That ROYG system seems interesting. What I have used in the past (not in Agile or Scrum yet) is to get rid of the traditional "High, Medium, Low", or Must Have etc, and make a 3-level system of all "important" sounding categories.
For example, I have used Urgent, High, and Imminent. Urgent - do or decide something immediately or the task/feature/project will/may fail. High - do or decide something in the next few days or the task/feature/project will/may fail. Imminent - do or decide something in the next week or the task/feature/project be categorized as High or Urgent.
This get's rid of the Low component, as things can be swept under the carpet with this category, and it also highlights the importance of an action or decision needing to be made.
Now granted I have used this for the decision process to coerce accountability and map it with a RACI chart, but you get the general idea.
That's (Urgent, High, Imminent) an interesting approach, Sante. It simplifies things to a great extent. Thanks!
Drew Craig
Sr. Agile & Product Coach| Vanguard
Philadelphia, Pa, United States
Good one Sante. I'll look out for part 2 :)
Karan, yes in some ways. Although it can't be used to categorize things like risk.
RAJESH K L
Project Manager, PMP| Bharat Electronics, Bengaluru, India
Bengaluru, Karnataka, India
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