Viewing Posts by Scott Ambler
Better Decisions Lead to Better Outcomes: Guided Continuous Improvement
Categories:
agile,
Scrum,
Kanban,
lean,
Choose your WoW,
#ContinuousImprovement,
#Kaizen,
#ProcessImprovement,
GCI
Categories: agile, Scrum, Kanban, lean, Choose your WoW, #ContinuousImprovement, #Kaizen, #ProcessImprovement, GCI
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In our previous blog, Continuous Improvement Through Experimentation, we worked through how teams can evolve their way of working (WoW) through experimentation and kaizen. Figure 1 depicts the logic of a single pass through a Plan-Do-Study-Act cycle for doing so. The team identifies a potential way to improve their WoW, they experiment with it for a bit, they assess how well it worked for them, then they keep what works well and drop what doesn’t. Figure 1. Continuous improvement through experimentation (click to enlarge). Figure 2 shows how the effectiveness of a team’s WoW rises over time via this experimentation-based strategy. When an experiment with a new technique works (the experiment is successful) the team’s effectiveness increases. When an experiment “fails” their effectiveness dips for a bit but then rises back to where it was once they go back to their previous WoW. Figure 2. Team effectiveness improves over time by experimenting with new WoW (click to enlarge).
So what can we do to improve on this? The linchpin is the very first step in the process of Figure 1, the identification of a technique to experiment with. As you see in Figure 3, when we improve the likelihood that a technique will work in our situation then our effectiveness rises faster due to more successful experiments. We call this guided continuous improvement. Figure 3. Guided continuous improvement increases the chance of successful experiments (click to enlarge). It’s a simple idea – with better process decisions we achieve better process outcomes, as you can see in Figure 4. There are three ways that you can do this:
Figure 4. Team effectiveness improves at a quicker rate with guided continuous improvement (click to enlarge).
Continuous improvement, evolving your WoW through experiments, is a proven way to achieve lasting process improvement. Lean practitioners have been doing this for decades and virtually every DevOps case study advises you to evolve your WoW this way. Guided continuous improvement takes it one step further and streamlines your experimentation efforts. MORE INFORMATION
For more information about choosing and evolving your WoW, we humbly suggest that you consider reading our book Choose Your WoW! A Disciplined Agile Delivery Handbook for Optimizing Your Way of Working. If you want to succeed at enterprise agile you need choices, not prescriptions. |
Continuous Improvement Through Experimentation
Categories:
agile,
Scrum,
Kanban,
lean,
Process,
#ChooseYourWoW,
#ContinuousImprovement,
#Experimentation,
#Kaizen,
#ProcessImprovement,
Experiment,
GCI
Categories: agile, Scrum, Kanban, lean, Process, #ChooseYourWoW, #ContinuousImprovement, #Experimentation, #Kaizen, #ProcessImprovement, Experiment, GCI
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A fundamental philosophy of agile is that teams should own their own process, or as we like to say in Disciplined Agile (DA) teams should choose their way of working (WoW). Of course this is easier said than done in practice. The challenge is that every team is unique and faces a unique situation – in other words, context counts. Furthermore, there are no “best practices,” rather, every practice has tradeoffs and works well in some situations and poorly in others. Worse yet, you really don’t know how well a technique will work for you until you actually try it out in your environment. Given all of this, how can a team choose its WoW? Since the 1980s the lean community has shown that an effective way to evolve your process is to do so as a series of small incremental improvements, a strategy called kaizen. Numerous organizations have taken this approach over the years, and virtually every single DevOps success story is based on a multi-year kaizen-based continuous improvement strategy. Figure 1 depicts the workflow of implementing a single improvement, with Deming’s Plan-Do-Study-Act (PDSA) loop on the right-hand side to indicate the iterative nature of the overall process. Figure 1. Running an experiment to evolve your WoW (click to enlarge).
Let’s explore each step one at a time:
Figure 2 shows how your team’s effectiveness improves over time with a continuous improvement approach. When you experiment with a new technique and it works out well for your team then your team effectiveness improves. When an experiment “fails” your team effectiveness dips for a bit – the technique didn’t work well in your situation – but then you end the experiment and go back to your previous way of working (your team’s level of effectiveness goes back to where it was). Figure 2. Experiment to evolve your WoW (click to enlarge).
When you keep at it, when you adopt a kaizen mindset, your team effectiveness increases over time as we see in Figure 3. The figure also shows that when you first adopt a continuous improvement strategy that your team effectiveness drops at first because you’re learning how to follow the continuous improvement process of Figure 1. In many ways you begin this improvement journey by experimenting with this experimentation-based strategy. Figure 3. Continuous improvement over time (click to enlarge).
Some organizations struggle with the idea of experimentation, likely because they still believe in the idea of “best practices” and often because they’re looking for an easy answer. They’re afraid to experiment because they might “fail,” not realizing that a failed experiment teaches you what doesn’t work for your team given your current situation. Running small, “safe to fail” experiments is absolutely critical for improving your WoW. Where this blog overviewed the strategy of Continuous Improvement, in the next blog in this series we will see how better decisions lead to better outcomes via Guided Continuous Improvement. Stay tuned! More Information
For more information about choosing and evolving your WoW, we humbly suggest that you consider reading our book Choose Your WoW! A Disciplined Agile Delivery Handbook for Optimizing Your Way of Working. If you want to succeed at enterprise agile you need choices, not prescriptions. |
Disciplined Agile and Essence: Succeeding Together
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![]() The Disciplined Agile (DA) tool kit references hundreds of agile, lean, and in some cases “traditional” techniques, putting them into context. One such technique is database refactoring, adopted from the Agile Data (AD) method, which is critical for the Improve Quality process goal. Where a code refactoring is a simple change that improves the quality of code, a database refactoring is a simple change to your database that improves the quality of its design without changing the semantics in a practical manner. Database refactoring is a sophisticated practice, in fact I co-wrote a 400+ page book about it, Refactoring Databases: Evolutionary Database Design, with Pramod Sadalage in 2006. The book, which won a Jolt Productivity Award, provides a detailed description of the practice. But what if you’d like to start with something simpler before jumping into the details? This is where Essence comes in. A few months ago a group of us – Roly Stimson of IJI, Nebojsa Trninic, Vladimir Savic, Ervin Varga, and myself – decided to experiment with the idea of essentializing DA. To focus our work we decided to start with a simpler problem, that of essentializing a subset of the techniques referenced by DA, in this case those of Agile Data. We then focused further on a minimal viable product (MVP), in this case the single practice of database refactoring. We captured the practice using Essence Enterprise 365 from IJI, a screen shot from which is shown below. Essence is a language for describing software engineering methods and practices from Ivar Jacobson International (IJI). Essence was created as a part of Software Engineering Method and Theory (SEMAT) and approved by The Object Management Group as a standard in 2014. I’ve been working with SEMAT from its beginnings in 2009 and have known (and admired) Ivar since the late 1990s. ![]() As you see in the screen shot we summarized database refactoring using the tool, describing the practice as a collection of cards. The tool can be used to develop process material, as we’ve done, and more importantly it can be used by teams to tailor and evolve their own process. Within the tool are dozens of practices, including ones from Scrum and XP, that a team can configure to reflect their own way of working (WoW). In the following picture you see that these cards can also be printed out and used in a physical manner, often for process tailoring or training. In November I experimented using the cards to train a small group of people. We played a game where the group worked through how they would go about refactoring an existing database. They discussed each card, moving them around on the table until they had something that looked like the picture below. The cards provided a tactile way for them to explore database refactoring by thinking through how they would apply it in practice. IJI has identified a collection of teaching and process tailoring games using cards such as this. ![]() An interesting result of this teaching experiment is that we discovered that we wanted more cards. The group wanted cards to explore automated database regression testing, agile data modelling, and continuous database integration in detail, and of course how all of these things fit together. So it looks like we have our work cut out for us. We’d love to hear what you think about this effort. This blog has been a brief description of our work to essentialize the practice of database refactoring, but we have a lot more work ahead of us. A more detailed description will be presented in a forthcoming research paper that the team is working on. We also intend to continue with this essentialization effort to share some of the key DA techniques within Essence. Stay tuned!
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Choose Your WoW! is now available
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Our new book, Choose Your WoW! A Disciplined Agile Delivery Handbook for Optimizing Your Way of Working, is now available! This handbook is an indispensable guide for agile coaches and practitioners to identify what techniques – including practices, strategies, and lifecycles – are effective in certain situations and not as effective in others. This advice is based on proven experience from hundreds of organizations facing similar situations to yours. There are literally hundreds of books that have been written on agile and lean. So why one more? Most books focus on just a subset of what is required to delivery end-to-end solutions in an agile manner. Developing a coherent approach to the complete picture by piecing together these practices is difficult, especially when the advice in many of these books is conflicting and not well researched, often based on just a few successful applications in a specific context. Disciplined Agile (DA) is the only toolkit available that combines the most effective practices across lean and agile methods into one comprehensive context-driven approach that you can use to optimize your way of working (WoW). This book is organized into several sections:
For more information, please visit the Choose Your WoW! book page. |
When You Don't Invest in People You Get a Talent Shortage
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On Monday I attended a talk by Mike Rosen about successful Digital Transformation. As always, Mike’s presentation was very insightful. One of many points that he made is that most organizations are struggling with the current talent shortage, something that in my experience has been a problem worldwide for several years and will continue to be so. There are many reasons for why there is a talent shortage:
Here are a few things that your organization can do to start addressing its talent shortage:
The primary reason why there is a shortage of talented people is because organizations are underinvesting in the learning paths of their staff. If you want talented people you’re going to have to help create them.
Related reading: |







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